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dc.contributor.authorBloom, Burton H.en_US
dc.date.accessioned2004-10-04T14:39:27Z
dc.date.available2004-10-04T14:39:27Z
dc.date.issued1963-02-01en_US
dc.identifier.otherAIM-047en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6102
dc.description.abstractThe problem of devising a mechanical procedure for playing chess is fundamentally the problem of searching the very large move-tree associated with a chess position. This tree-searching problem is representative of a large class of problems. Consequently, we will first present briefly a general theory of tree-searching problems. This theory will be useful in clarifying the intention of our proposed research.en_US
dc.format.extent4356035 bytes
dc.format.extent3433024 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-047en_US
dc.titleA Proposal to Investigate the Application of a Heuristic Theory of Tree Searching to a Chess Playing Programen_US


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